Blitz Icestorm (blitz_icestorm) wrote in kotl,
Blitz Icestorm
blitz_icestorm
kotl

The note

"[ 32] Chalgyr: A shift in things on KotL
Mon Feb 2 23:56:31 2004
To: all
As most of you know, we do have a 2nd MUD in the works, but it is on hold indefinately as we turn our focus towards fixing quite a few of the lingering problems that we as a staff feel have crept into our original design.

As of Friday evening this week, we will be doing a player wipe here on KotL. This will be followed-up with a time of mortal lockout, as we attempt to adjust quite a few core parts of the game. This includes pk, kingdom/religion roster management, leveling, stats, balance and areas. I will not give a hard timeframe of how long this shutdown will last. Basically until we're happy with the final product. I'm not talking about 3 or 6 months, or a year. Hopefully nothing that long.

When we re-open, it will be from scratch. There will be no grandfathering in of equipment, ranks, quest tokens, or the like.

I definitely think the end result will be worth it, and there will be web and yahoo group updates, so check in on those places to keep current with our progress.

I do apologize to those of you who lose time and effort, but as a staff we also take a good deal of loss on this. But this is something that on the whole, we here feel is in the best interests of making KotL better for everyone, in the long run.

There will likely be some staff changes before it's all said and done, if nothing else, in levels. As you know, Kaylie is away for a time on personal matters, and Farnite has left the staff, and we very much wish him the best, and he has a standing invite to return.

If you have questions, comments or hate-mail, note me, or email me at [email].

Likely we will be looking for player testers in a couple of weeks or so after the playerwipe to help test a few of our newer implimentations. If you are interested in trying to help us with this - there will be no reward or carryover to our re-opening for this, then contact me and let me know.

Thank you,

The Staff of KotL"
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